PRE-CONFERENCE WORKSHOPS & TUTORIALS
DEADLINE FOR ALL WORKSHOP APPLICATIONS EXTENDED TO SEPTEMBER 1ST
Wednesday, October 1, 2008
Preliminary Workshop Information
One additional workshop is in the planning stages with information to be available soon. Workshop sign-up is not currently posted to the registration form. You may, however, register for the conference and return later to sign up for a workshop.
WORKSHOP (full day)
The Challenges for Participatory Design in the Developing World
Leaders:
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Cecilia Oyugi, Thames Valley University, UK
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Jose Abdelnour Nocera, Thames Valley University, UK/em>
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Lynne Dunckley, Thames Valley Universit. UK
Description:
Participatory design within the context of developing countries is an emerging area of interest in the Participatory Design community. This workshop will provide a unique forum for participants to exchange their experiences, consider the different approaches needed in developing country’s context, encourage new partnerships and learn from each others past difficulties and how these were solved.
The workshop will last one day and will have up to 30 attendees made of presenters and participants. Presenters will be invited to submit a 2 page proposal on their experience with PD in the developing world, or in similar settings within the developed world.
DEADLINE FOR ALL WORKSHOP APPLICATIONS EXTENDED TO SEPTEMBER 1ST
Maximum # of participants: 30
Submission deadline: September 1, 2008
Notification of Acceptance: August 15, 2008
Camera-ready copies due September 15, 2008
Download
full workshop description (pdf)
http://itcentre.tvu.ac.uk/~jabdelno/pd4d2008
WORKSHOP (full day)
Exploring Digital Storytelling as a Method for Participatory Design
Leaders:
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Annelie Ekelin, Blekinge Institute of Technology, Sweden
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Pirjo Elovaara, Blekinge Institute of Technology, Sweden
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Christina Mortberg, University of Oslo, Norway/University of Umea, Sweden
Description:
The workshop is meant to provide a firsthand experience of creating a digital storyfollowing the method developed at the Centre of Digital Storytelling (http://www.storycenter.org/ ). The workshop aims also to provide an arena for discussion how to merge ideas of participatory design and digital storytelling. Can Digital Storytelling be implemented as a PD-instrument to understand and get a more many-folded and rich access to users´ own experiences and knowledge? And/or can Digital Storytelling foster the very idea of participation?
In order to reach the workshop goal interested applicants have to do some preparations for the workshop. These include choosing the story, sound and images..Please, notice that the preparations are compulsory. The status of the preparations should be documented shortly (1 A4-sheet) and be submitted via e-mail.
DEADLINE FOR ALL WORKSHOP APPLICATIONS EXTENDED TO SEPTEMBER 1ST
Maximum # of participants: 12
Deadline for submission of preparations: August 8th 2008 Notification for Participants: August 25th 2008
Download
full workshop description (pdf)
WORKSHOP (full day)
Designed for Co-designers
Leaders:
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Katja Battarbee IDEO
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Andrea Botero Cabrera, University of Art and Design Helsinki
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Tuuli Mattelmaki, University of Art and Design Helsinki
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Francesca Rizzo, Department of Industrial Design, Politecnico of Milano
Description:
How to design and manage products, services and experiences that are to be completed and built upon by users or customers? How can we design for co-designers? This workshop will bring together examples and studies of recent trends in user generated content, open platforms for exchange of products, ideas and media, end user customization and other open models for innovation [4]. This is a full day workshop that invites case studies, methods, stories and critical analysis on this topic to generate a deeper understanding of its relevance to contemporary participatory design. The discussion will focus on methods, challenges and advantages for intentionally supporting end user innovation through design.
Interested applicants will submit via email a short (4 pages) position paper documenting a case study or example, specific methods or tools for supporting; or critical analysis and challenges to this phenomena.
DEADLINE FOR ALL WORKSHOP APPLICATIONS EXTENDED TO SEPTEMBER 1ST
Maximum number of participants: 20
Deadline for submission of position papers: August 8th 2008 (to: francesca.rizzo@polimi.it)
Notification for Participants: August 25th 2008
Download full workshop description (pdf)
WORKSHOP (morning, half-day)
Social Informatics and Participatory Design: Exploring ways to inform one another
Leaders:
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Kristin Hanks, Indiana University, USA
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Kevin Makice, Indiana University, USA
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Muzaffer Ozakca, Indiana University, USA
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Kathryn Clodfelter, Indiana University, USA
Description:
This half-day workshop examines how Social Informatics (SI) and Participatory Design (PD) focus on similar topics. The workshop is designed to discover ways that these two research areas might better inform one another by exploring and sharing theories, experiences, methods, literature, and emerging work. Equally important is to develop relationships between emerging scholars in PD and SI for future collective academic endeavors.
The workshop will be organized so that participants will decide its content following an “unconference” format and allowing content to be driven by the participants as much as possible. This aligns with the concept of participatory design. Student researchers will submit a 1-2 page abstract of a working paper of a current research project that is relevant to both Social Informatics and Participatory Design. The abstract should include brief sections on goals, methods, and theoretical orientation, and relevant literature.
We will accept 12 to 16 abstracts for the first round in the workshop. Besides having 3-4 groups with 3-4 presenters we hope to have at least 4-6 other people attending each group (or more if possible) to promote discussion. The preferred number of attendees would be somewhere between 30 and 60 people.
DEADLINE FOR ALL WORKSHOP APPLICATIONS EXTENDED TO SEPTEMBER 1ST
Maximum # of participants: 60
Deadlines for submissions: August 1, 2008
Email submissions to khanks@indiana.edu
Notification of acceptance: By September 1, 2008
Note: This half day workshop is scheduled so it is also possible to participate in the afternoon half-day workshop titled Including Social Context when Broadening Computing Education
Download full workshop description (pdf)
WORKSHOP (half-day, afternoon)
Including Social Contexts when Broadening Computing Education
Leaders:
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David James Hakken, Indiana University, USA
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Erik Stolterman, Indiana University, USA and University of Umea, Sweden
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Vincenzo D’Andrea, University of Trento, Italy
Description:
This 10th PDC seems a propitious time to try to develop a sense of: What works, what doesn't, and under what circumstances. In particular, the discussion in this workshop should dovetail well with the discussions that will take place in a similar, student initiated workshop (with which we would like to be appropriately scheduled).
Workshop Goals:
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To create a rich discussion of the various methods, practices, and other Relevant matters of interest regarding the social perspectives which should be integrated into educational programs in computing and information/communication technology,
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To share information about the approach, successes, and problems with
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diverse, actual, programs that attempt to do so,
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To identify those approaches which seem most likely to work, and
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To take initial steps toward creating a network to support such attempts.
DEADLINE FOR ALL WORKSHOP APPLICATIONS EXTENDED TO SEPTEMBER 1ST
Maximum # of participants:24
Deadline for submissions: August 1, 2008
Notification of acceptance: August 15, 2008
Comments:People who want to participate in the workshop are requested to write a brief abstract identifying what in their view are the three social topics of most importance to include in IU/computer science education, the three socially-related skills of most importance and, regarding both lists, why. These should be sent to David (dhakken@indiana.edu) Vincenzo (wincenzo.dandrea@unitn.it) and Erik (estolter@indiana.edu)
WORKSHOP (full-day)
Participatory Prototyping Proposal: Performance Methods for Engaging in Design
Leaders:
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Lois Weaver, Queen Mary University of London
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Ann Light, Sheffield Hallam University
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Pat Healey, Queen Mary University of London
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Gini Simpson, SPACE
Description:
This prototyping workshop will demonstrate methods adapted from contemporary performance to engage people in designing 'networks of things'. These methods have been designed to widen participation in the design process and to help people envision and articulate the alternative social and political worlds that technology engenders. The workshop will be experiential in style, with time for discussion, reflection and sharing of techniques.
To apply, participants should send a brief description of their interests to the organisers. Please note, there will be no formal presentations.
DEADLINE FOR ALL WORKSHOP APPLICATIONS EXTENDED TO SEPTEMBER 1ST
Maximum # of participants:20
Deadline for submissions: August 8, 2008
Notification of acceptance: August 15, 2008
TUTORIAL (half day)
Dialogic Design: Harnessing Collective Wisdom for Democratic Design and Action
Tutorial Leader: Peter H. Jones, Principal Consultant, redesign research, inc.
Description: Dialogic design represents a class of methods for facilitating design thinking for complex radically democratic design perspective and set of methods for engaging mixed stakeholders in design and reaching consensus action. SDD deploys a mix of dialogue types with computer-assisted information display to generate and maintain a shared common ground. Its rules are designed to enable constructive dialogue in everyday language that can be managed logically and transparently. The SDD rule structure enables participants to reach consensus in design situations even in cases of extreme power differences among stakeholders. The Cognisystem software used in the process displays the formation of “influence networks” as people collectively create a shared problem description as a coherent visual map
Dialogic design honors the life experience, observations, and wisdom of people as they try to navigate their way in a complex world. It has been designed from its inception as a universally applicable process to settings ranging from civil society community building, policy formulation,multi-stakeholder agreement on complex technical problems (such as WHO disease management), and other social systems design problems. it as a powerful instrument of democratic decision making in a design context of non-designers (problem stakeholders).
SDD sessions typically take about a day for a committed group of participants to complete a full session. The tutorial will only simulate the process. Given the requirement to facilitate a simulated dialogue experience, we expect to admit about 15 participants to the tutorial. At least 5 participants are necessary to ensure a meaningful number of responses to the dialogic inquiry. Participants will receive electronic copies of materials and articles that will help them further understand the process and its applications after the tutorial. We also plan for time to discuss the process, its relationship to design and applications in domains of interest to participants.
Maximum # of participants: 15
Download full tutorial description (pdf)
TUTORIAL (full day):
Introduction to PD: Old and new challenges, motivations, opportunities
Tutorial Leader: Monika Buscher, Department of Sociology, Lancaster University, UK
Preben Mogensen, Computer Science Department, Aarhus University, Denmark
Description: Since its beginnings, participatory design has argued that users and designers must work together if the transformative potential of new technologies is to be realised. However, since the 1970s, almost all dimensions of user-designer relations - economical, political, technical, philosophical, and practical - have changed, and new ones have become important. In this introduction to participatory design, we examine past, present, and future challenges, motivations and opportunities for PD. We focus on three increasingly interconnected areas of socio-technical innovation - mobile, location sensitive, and pervasive computing - to revive, revisit and review established PD practices and to explore and shape new ones.
Download
full tutorial description (pdf)
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